While this might not be one of the worst games in the cyberpunk genre, Cyberpunk 2077 arguably had the worst video game launch in history, but it’s not the only one that came under intense scrutiny upon release. Game developers tend to have very tight deadlines and employees can work 80 hours a week when it comes to downtime, but that’s not necessarily enough to deal with all the bugs.
Another problem comes from the hype, as the hype train for some games builds and builds until it cannot meet the expectations of gamers. However, one thing that a lot of games have in common is that while they all had mediocre versions, a lot of issues have been fixed now, and they are now decent games for the most part.
ten Anthem (2019)
As competitive as EA is, after the massive success of destiny, the developers set out to develop their response to the creative first-person shooter. But destiny had its own issues, which inspired some hilarious memes, it was nothing compared to rolling out Anthem.
The game was a grind, which is somewhat typical for EA releases. On top of that, it was so buggy that it ironically worked in the player’s favor, as it allowed players to start with the most powerful weapon, meaning players didn’t have to buy the boxes. of treacherous loot from EA.
9 Sim City (2013)
The remake of the original Sim city was meant to be one of the most revitalized versions in a series, and now, after so many updates, it does, but it wasn’t without one of the worst launches in history. Firstly, the fans could not play the game without having a network connection at all times, which caused a lot of problems when there was a network failure.
It also caused issues when players tried to save the game, as hours of gameplay continued to go to waste. For this reason, some reviews advised players not to buy it and did not review the game until the issue was resolved, long after its official release.
8 Mist (2008)
As Mist was developed by Free Radical Design, who created the beloved Timesplitters series, there was so much hype surrounding their new IP. Unfortunately, the terrible quality of the game led to poor sales performance, which then led to the shutdown of Free Radical Design, which was a really great business.
And at the time of release, the developer was actually work on Star Wars Battlefront III, but it was canceled by their post partner after Mist was badly received.
7 Fallout 76 (2018)
There was so much excitement around Fallout 76, because all of the marketing leading up to the game made it look like one of the most exciting open worlds ever found in an RPG where choices really mattered. But the end result fell short of expectations.
The game was a buggy mess, and in the first week of its release, FO76 had two updates larger than the game itself. And it wasn’t even the worst. Fans spent a lot of money on the Power Armor editions, which were supposed to come with a burlap backpack, but what fans got instead was a flimsy Teflon bag that barely held together.
6 Alien: Colonial Marines (2013)
Being a direct sequel to James Cameron Aliens and skillfully ignoring the terrible consequences that followed, Alien: Colonial Marines was on his way to becoming one of the genre’s greatest horror shooters.
After being advertised as having cutting edge graphics and incredible gameplay, the end result was so under-delivered that it was criticized, and at one point Sega was going to be prosecuted for false advertising. The game was developed by Gearbox, which also developed Duke Nukem forever, which also received poor reception when posted due to false advertising allegations.
5 No Man’s Sky (2016)
No Man’s Sky fell victim to a hype because it was arguably the most talked about indie title in video game history. When it comes to breaking their promises, which is a problem that happens all too often in the video game industry, Hello Games has promised the world, or more specifically the Infinite Universe.
To be fair, the open world in the game is seemingly endless, but it’s procedurally generated and boring compared to the promises that were made. Upon release, critics called the game a “Boredom simulator.”
4 WWE 2K20 (2019)
WWE 2K20 was so disastrous on its release that Sony has started offering refunds to those who bought it for the PlayStation 4, and a Reddit post complaining about gambling quickly received 11,000 upvotes. There are so many hilarious examples of the bugs mentioned online, from character models that seem to fit in better. silent Hill, to wrestlers inadvertently crawling into the ring.
While some of the game’s flaws have been fixed since its release, it remains buggy and glitchy, even though the developers are able to fix games with updates.
3 Star Wars: Battlefront 2 (2017)
There was a lot to upset when it came to 2015 Battlefront, EA’s remake of the beloved original game from 10 years ago, as many thought it was essentially a $ 60 arcade shooter with little gameplay variety.
However, many players felt that EA managed to make the series even worse with the sequel, and harder to play than anything. When the game first came out it angered fans so much that it got a User Score of 0.4 on Metacritic because it all paid off to win and all the fan favorite characters like Luke Skywalker and Darth Vader, were locked behind paywalls.
2 Halo: The Master Chief Collection (2014)
But Halo: The Master Chief Collection is now considered one of the greatest collections of games there is, it wasn’t always the case. Although the collection contains updated versions of the first four games in the beloved series, there were so many issues when it launched.
The multiplayer aspects of the game, which is one of the main reasons the series was so popular, were problematic and it was nearly impossible to play online because the game’s servers could not find matches. 343 Industries itself had to apologize.
1 Cyberpunk 2077 (2020)
It is undeniable, Cyberpunk 2077 is possibly the most broken AAA game of all time. Every copy was recalled and stores even stopped selling the game, and it was pulled from PlayStation Store by Sony.
The developers knew how broken the game was because they did not allow YouTube reviewers to show their own images, but rather images sent to them by the developer. It was far too ambitious for its own good, and with each delay the hype just built and built up. Although mods have improved it since its release, CD Projekt has been the subject of several class actions and has severely damaged their reputation in the industry.