read author – RPG Blog Sat, 19 Mar 2022 00:11:00 +0000 en-US hourly 1 read author – RPG Blog 32 32 Dungeons & Dragons fans might want to check out Black Geyser Sat, 19 Mar 2022 00:11:00 +0000

Fans of classic Dungeons & Dragons cRPGs love Baldur’s Gate, Icewind Daleand Nights without winter are experiencing a modern renaissance. games like the pillars of eternity series from Obsidian Entertainment, the Divinity: Original Sin games from Larian Studios, and even licensed ones Dungeons & Dragons continued Baldur’s Gate 3 perpetuate the legacy of the genre. Today, another retro cRPG joins the group, perhaps more authentic from the rest, named Black Geyser: Couriers of Darkness.


Black Geyser: Couriers of Darkness is seamlessly inspired by the BioWare classic Dungeons & Dragons cRPG and proud to say. Key features include real-time tactical combat (with pause) with high difficulty, a rich story filled with unique NPCs and memorable companions, and a fantasy world for players to explore in depth. Black Geyser: Couriers of Darkness is available to pick up and play right now on PC via Steam and GOG.

RELATED: Baldur’s Gate 3 Won’t Leave Early Access This Year

Sure, Black Geyser: Couriers of Darkness is not a civil servant Dungeons & Dragons cRPG. He is only inspired by the games. This means that its setting is original. It also means that black geyser was able to show a little creativity in certain areas, such as courses. Black Geyser: Couriers of Darkness features 13 different classes for players to choose from, including traditional fantasy roles such as Fighter, Ranger, Cleric, and Druid. It also has fun options, such as Highlander, Swindler, Wintermage, and Shaman.

Black Geyser: Couriers of Darkness also experiments with unique features. For example, there is a greed mechanic where players greedy for rewards and plunder will empower the god of greed Zornilsa, which makes the game world more chaotic. There is also a drying system, allowing players to craft powders to influence gameplay, a counterpart to potion crafting. Also fun, instead of pickpocketing enemies, the player can plant items in their pockets to influence them in interesting ways.

While Black Geyser: Couriers of Darkness can be officially launched, it has been available for quite some time now. Black Geyser: Couriers of Darkness arrived about six months ago via Early Access on Steam. The launch 1.0 of Black Geyser: Couriers of Darkness polishes the game, improves performance, gameplay balance, and expands the experience with new quests, locations, and boss mechanics. Even those who played Black Geyser: Couriers of Darkness the pre-launch will find many new things in the game.

Go for another Kickstarter success. Developer GrapeOcean Technologies raised over €100,000 to get their project off the ground in 2018. Now a full game, Black Geyser: Couriers of Darkness delivered on its original promises and more. For cRPG fans, this is a promising effort from a team with a lot of potential.

Black Geyser: Couriers of Darkness is now available on PC.

MORE: How Early Access Was Good For Baldur’s Gate 3

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How Chrono Trigger is a plan for Square Enix to improve PC support Mon, 14 Mar 2022 05:27:00 +0000

After four years of no update in between, a 27-year-old man Square-Enix JRPG is getting a surprise new update out of the blue. For Square Enix, it is particularly unusual that the trigger of a stopwatch on PC received an update, although the game apparently ended all major updates in August 2018. Initially, Square Enix worked on several updates for the Steam version of the trigger of a stopwatch after several fans complained to the publisher regarding the state of the PC port. After the fifth and former “last major update” of the patch for the trigger of a stopwatch released, many believed that over three years later another patch would not come. However, this new update brings a host of new features and compatibility.


What is interesting in the Steam version of the trigger of a stopwatch is that, in many ways, this indirectly led to Square Enix offering better support for the PC platform. Games like the “Windows edition” of Final Fantasy 15 helped get the ball rolling, but critical reception and fans of the trigger of a stopwatchThe PC port of enhanced the 1995 game beyond its SNES debut. A similar thing is currently happening with the Final Fantasy Pixel Remasterwhich would not have happened without the receipt of the trigger of a stopwatchof the Steam version. Square Enix should use its retroactive support of the trigger of a stopwatchthe PC version of as a reference for PC platform support in the future.

RELATED: Stranger of Paradise: Final Fantasy Origin PC Requirements Revealed

History of Chrono Trigger on PC

the trigger of a stopwatchSteam’s initial release on Steam was marred by “mostly negative” reviews on the platform. Players cited issues such as limited resolution/graphics options, inability to remap controls or hotkeys, and a filter or mapping over the original art style that made things blurry and unoriginal. For a surprise port that has not been announced or announced beforehand, the trigger of a stopwatch was a big hit with fans, but not for the right reasons. In an opportunity where the Steam port could become the definitive version of the game (which die-hard fans previously thought the 3DS re-release was), Square Enix released a controversial port instead.

Post-release, rather than leaving the game status alone like the original Final Fantasy PC ports (which received similar reviews), Square Enix supported and updated the trigger of a stopwatch several times. With five updates between March and August 2018, reviews have steadily increased from previously negative sentiment to the current “very positive” average. Nowadays, many fans are satisfied with the status of the the trigger of a stopwatch PC release on Steam, especially compared to the game’s surprise release in February 2018. Given how happy fans were and several years without a substantial additional update until this year, many probably weren’t expecting any another update.

Now, the trigger of a stopwatch on PC (and mobile) is getting a new update that brings several new features to the improved port. The game can now be run on ultra-wide aspect ratios of up to 21:9, the mobile version of the game received “improved operability” (greater precision with touch controls), automatic combat speed accelerated to 1.5x to help speed up battles, as well as increasing the number of save slots to 20. This is an unexpected and welcome update from Square Enix that is proactive rather than reactive, which is an encouraging sign given Square Enix’s previous experience with PC platform support.

RELATED: A Chrono Trigger Remake Has Huge Potential

Square Enix’s PC support is mixed, but improving

FF6 Pixel Remaster

Square Enix’s track record with the PC platform and its IP is mixed, even in the wake of this surprising the trigger of a stopwatch update. Ports of several classics Final Fantasy games to Steam have been adapted from mobile ports on Android/iOS, leading to similar criticism against the the trigger of a stopwatch port a few years ago. Even newer ports, like the Final Fantasy 7 Remake The port on the Epic Games Store suffered from similar reviews regarding poor graphics features, as well as performance issues. Deny automataThe Steam port of in particular has also come under heavy criticism, with performance issues requiring fan mods to fix compatibility issues.

However, there have been some improvements with Square Enix’s PC platform support lately, Final Fantasy 7 Remake next to. the Final Fantasy Pixel Remaster in particular seems to be a direct and preemptive response to criticism from fans of the the trigger of a stopwatch and Final Fantasy PC ports in previous years. These versions offer faithful graphics in a higher resolution, greater hotkey customization, as well as added fanfare like re-orchestrated music, and even extensive gameplay overhauls. The opera scene at Final Fantasy 6 is the best example, as it’s completely revamped to feature 3D environments and perspective shifts, as well as all-vocal lyrics and performances alongside re-orchestrated music. These enhanced re-releases have all received “very positive” reception on Steam.

Many games, as part of the Pixel Remasteringalso retain many improvements in the trigger of a stopwatchon Square Enix’s PC port, indicating that fan concerns have been heard and acknowledged by Square Enix. Same Automatawhich had to be ported to PC again by a completely separate dev team, was able to fix a lot of issues with the Steam version of Deny automata thanks to a free update for players who owned the game, especially after players voiced their criticisms. While Final Fantasy 7 Remake has yet to receive the same treatment, Square Enix is ​​clearly listening to fan concerns.

Square Enix should look into the success of the trigger of a stopwatchupdates of, as well as the success of the games of the Pixel Remastering, as a starting point for better support on the PC platform. Even to this day it’s not fair to Final Fantasy fans have to complain to Square Enix again for a lackluster port of Final Fantasy 7 Remake on PC, especially after the success of the old titles.

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I’m tired of helping the cops in Cyberpunk 2077 Sun, 13 Mar 2022 16:00:00 +0000

If you told me in December 2020 that Cyberpunk 2077 not only would completely capitulate when it arrived, but that I would still be talking about it 15 months later, I…well, I’d probably say if you’re gonna make predictions on my life can you try the lottery numbers instead of being so boring but the long and the short of it is i’m surprised the game has sunk so quickly into public perceptions but don’t s is never far from my mind. I beat Horizon Forbidden West and didn’t vibrate with Elden Ring (so I now find myself preparing for the next ten years of open-world gaming), and it brought me back, like a broken Avenger, to Cyberpunk. For all its flaws, there is something oddly welcoming about Night City. But why am I still helping the cops?


One of the most compelling parts of Cyberpunk 2077, as something to write about if not necessarily play, is the many contradictions at its heart. It broke sales records while driving down stock prices. It was a technical marvel that couldn’t run for five minutes without a violent crash. It promoted a transgender character designer and then gave us an extremely and explicitly binary world to wander through. It was the greatest game of all time, and a buggy mess. Then there’s the cops: Cyberpunk‘s punk goes beyond the name and genre it operates in, but through its musicality, focus on Johnny Silverhand, and clear anti-corporate messages, it speaks with a scream. tribal punk. But it also requires you to help the cops wherever you can, and I’m sick of that.

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I will admit that there are police jobs you do in Cyberpunk 2077 that add to the experience. Taking down the Cyberpsychos offered some of the best unique moments in the game – the squid woman reassembling herself from dismembered body parts is my strongest memory of Night City, the macabre spectacle etched into my brain. Then there’s the depressed cop, for whom the violence, corruption and cruelty of Night City has become too much. This quest was criticized at the time for its lack of a trigger warning, but considered a work of art (as opposed to an event in a game ultimately designed for you to enjoy) it makes a powerful statement about how we ignore and reject those most in need, especially if they become an inconvenience.

Cyberpunk 2077 bloody hands

Unfortunately, most of the cops we encounter during the game don’t serve as a backdrop for fantastic gameplay, nor do they come with layered quests. They’re just a bunch of fillers doing nothing. Even River isn’t really worth it. His quest unfolds in unexpected ways and is probably the closest Cyberpunk 2077 to the dark roots of the genre it takes its name from, but for the most part River is just an average cop who does things his own way because that it gets results. He’s not quite your Luther/Gene Hunt/McGarnagle loose cannon, but he’s not a Serpico-style good cop ready to fight corruption. The fact that he is a cop is just a background for the missions he takes you on. It is never explored, critiqued, or made relevant in any way.

At least with River, although there’s a reason he’s a cop. The font, in one way or another, is the lifeblood of the cyberpunk genre. It makes sense that there’s a detective story in there. But why is there so much busy work doing odd jobs for the cops? Most of them just involve fighting with rival gangs, but why does it need a cop story to hold it all together? Why does he have to make V a snitch, even as Johnny takes control of their brains? What’s the point of all this? This is the one area of ​​Cyberpunk 2077 that I haven’t completely brushed off (I never buy all those cars either, but I don’t count that as gameplay), and I probably never will. Not only is it incredibly repetitive and mind-numbing, but I can’t even play the story or even lead some kind of headcannon for it. V takes on the Cyberpsychos not to help the cops, but because she wants to test herself. At least, that’s what I tell him. When I report people to John Law, I have no excuse.

Cyberpunk 2077

Despite all my reservations as it neared launch, and despite how hard Cyberpunk cratered on landing, I can never get out of it. Just… cops. Why did it have to be cops?

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Beginner tips for the fall of Babylon Wed, 09 Mar 2022 23:00:00 +0000

The fall of Babylon is a massively multiplayer online role-playing game (MMORPG) published by Square Enix and developed by PlatinumGames. Many players have flocked to the title lately and familiarized themselves with the mechanics of The fall of Babylon.

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Due to the influx of new players, many new fans also found themselves completely lost in the game. Any veteran player The fall of Babylon would have many useful tips and tricks for progression that new players would definitely find useful. These tips should help beginners get their feet wet.

7 Study different weapons and armor

Babylon's Fall - A person using ice magic.

As in any game, it’s a good idea for a player to learn how weapons and armor work – specifically, what stats are considered the best, where to easily farm gear, etc.

Details of which stats are best on which weapons/armor will always be what trigger many new players in games. It is best to take fifteen minutes to read what makes good equipment in The fall of Babylonto make sure a player doesn’t get lost.


6 Don’t underestimate the rewards

Babylon's Fall - Several people standing.

Like many other MMOs or other live service games, The fall of Babylon can be quite generous when it comes to giving player rewards. It’s to keep them hooked and coming for more.

A player can acquire all sorts of rewards – like decent gear, more currency, and other items – just by logging in and completing all sorts of missions. A new player especially should not ignore these rewards as they can be very useful at the start of the game. Even long-time players can still benefit from free rewards.

5 Test different factions

Babylon's Fall - A red ray of magic.

There are several factions a player can join during their game of The fall of Babylon. Factions include choices such as the Huysian, Agavian, and Geleilion, and they all have different perks a player can use during gameplay, such as being able to choose what kind of abilities they can learn.

A player has three different slots for characters, which means they can figure out how a few factions work. There’s no harm in testing out different characters in different factions to see what works best for a fan’s particular playstyle.

4 Don’t forget to visit the Conch Shop

Babylon's Fall - A lich.

The Conch Shop is considered by many players to be a vital asset when it comes to acquiring gear and even selling unwanted items. Since Conches are the base currency in The fall of Babylonit is important that a player regularly visits the Conch Shop to exchange Conch for Items.

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In addition to this, a player can also pawn any of their items that they have deemed useless in exchange for some Conch. Some players have figured out that items that are sold at the store aren’t exactly the best. However, there is no harm in selling items.

3 Exploration is key

Babylon's Fall - A magical explosion.

As with all MMOs, a player can get incredibly far simply by exploring the area and scavenging for any type of item. There is no need to simply stick to the well-trodden path when it comes to The fall of Babylonespecially for a new player who needs as many items as possible.

There are chests scattered all over the map, and these chests can contain a variety of items. From conches to weapons and armor, anything a chest contains can be a game-changer for a new player. However, chests require exploration to find them.

2 The blacksmith is very important

Babylon's Fall - Two people fight.

It should be noted that players realize that there is a blacksmith in the Sentinel headquarters: this blacksmith is known as Ishum. Talking to Ishum will open up a whole new world of opportunities for a player when it comes to the quality of their weapons and armor.

RELATED: Square Enix’s Best-Selling Games Of The Decade, Ranked According To Metacritic

Players will be able to improve and refine their equipment, increasing base stats or replacing a particular piece of equipment. Later, a player can even craft new pieces of equipment. Ishum is hugely important when it comes to player gear, and it’s not hard to see why.

1 Learn to parry – and soon

Babylon's Fall - A forge with fire.

A big part of The fall of Babylon is the battle a player can lead. There are two mechanics a player can use to avoid taking damage from enemies – these two mechanics being parry and perfect dodge, although a shield is required to parry.

Learning to parry and create a perfect dodge is essential for any new player. They’ll want to learn this as soon as possible, so they’ll not only be able to dodge damage, but also follow up with stronger attacks to take down enemies faster.

The fall of Babylon is available on PlayStation 4, PlayStation 5 and Microsoft Windows.

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]]> Cyberpunk 2077 killed the hype, but Elden Ring brought it back Tue, 08 Mar 2022 23:03:00 +0000

Hype is one of the most powerful forces in the universe. With enough hype, a game can become iconic before a single image of actual gameplay is ever shown to the public. Hype burns hotter than jet fuel and spreads faster than a wildfire. Once the fashionable train leaves the station, there is no way to stop it. The inescapable lure of hype has been responsible for great and terrible things. As a hypeologist, I have seen communities achieve cultural dominance in the blink of an eye and self-destruct just as quickly, all in the name of hype. Perhaps the biggest story in the history of hype happened in the space between Cyberpunk 2077 and Elden Ring – when the hype died and was brought back to life.


It’s hard to overstate the damage Cyberpunk 2077 has done to hype culture. We’ve collectively been disappointed with highly anticipated games before, but never to this degree. Spore wasn’t exactly the technological breakthrough people were expecting, but it was still a well-received game. Duke Nukem Forever was a dud, but after a decade in development hell, no one should have been so surprised. No Man’s Sky is probably Cyberpunk 2077’s closest example in terms of disappointment, but a space exploration game from creators Joe Danger can hardly compare to CD Projekt Red’s open-world follow-up to The Witcher 3. Cyberpunk 2077 was a spectacular failure the likes of which had never been seen before, in part because it had such an incredible amount of hype behind it. Even if it had been released in a more stable state, similar to what it’s become today, there’s no way Cyberpunk 2077 would live up to the hype.

Related: I Love Elden Ring But I Hate Elden Ring Fans

Cyberpunk 2077 Johnny Silverhand

Globally, hype levels dropped to an all-time low following the release of Cyberpunk 2077. By the end of 2020, the hype was all but eradicated. People could no longer find the energy or passion to create games in their minds and hearts. For the first time ever, the gaming community embraced a wait-and-see mentality towards every game. Throughout 2021, several major games released to overwhelmingly positive reactions, but were totally hype-free until release. Deathloop, Resident Evil Village, Ratchet & Clank: Rift Apart, even Halo Infinite – all great games, all practically uninspiring. It was clear that Cyberpunk 2077 had shattered players’ will to hype things up.

But if you listened carefully, the distant trumpet of a car horn could still be heard. It barely made a sound at first, but by the end of 2021 it started gaining momentum. As more and more people boarded, the sound became unmistakable. The fashionable train was back on the tracks and the passengers were all chanting a name. Ring Elden! Ring Elden! Ring Elden!

Everyone knows what happened next. Elden Ring came out and lived up to all the hype. It’s possible, maybe even likely, that Cyberpunk 2077’s failure made Elden Ring’s success even sweeter. Highlighting the bad game leads to utter despair, but highlighting the good game? There is no better feeling in the world. Elden Ring is a good game, maybe even a great game, but with the power of hype, it quickly rose to GOAT status.

Elden Ring is the pinnacle of FromSoftwares Soulsborne design philosophy and a reimagining of what an open-world game can be. It’s an important game that will undoubtedly leave a mark on gaming history, but its biggest contribution, by far, was bringing the hype back from the dead.

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Skyrim Fans Debate Which Game’s Best Expansion Tue, 08 Mar 2022 02:38:00 +0000

The Elder Scrolls 5: Skyrim. Released over a decade ago, and still going strong in the gaming world, with an unparalleled modding scene and several re-releases over its lifespan, there are plenty of fruitful discussions to be had about the game. of Bethesda’s iconic role. While some have argued that the game is shallow below the surface compared to its predecessors, the truth is quite the opposite – beneath the shallow exterior lies a very deep sandbox that could mean anything. for anyone who plays it.


While many gaps in Skyrimsubjectively speaking, have been ironed out by a plethora of mods to date, and there are aspects of the game that fell short of previous titles in the old scrolls franchise, Skyrim expansion packs have never failed to build upon the core game mechanics, systems, and themes that its story and location tried to tell.

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A recent discussion broke out on the game’s subreddit regarding Skyrim three expansion packs, and it only served to prove that despite being different in length and in the type of content they provided, there was no clear favorite above the just stay. Same Fire place firedespite not providing a main questline, received a lot of support and respect for how it changed the game.

The first expansion pack for The Elder Scrolls 5: Skyrim, dawn guardwas released in June 2012, introducing an overhaul to the game’s lycanthropy and vampirism mechanics. dawn guard story centered on the vampiric side of SkyrimDeftly tying it to the Northern Province’s history with the Falmer, while also introducing Soul Cairn – Oblivion’s necromantic blueprint – to the franchise for the first time. dawn guard also introduced Serana, Bethesda’s take on a more complex companion character, with her own story and unique personality.

Hearthfire the main appeal was less for adventure, and more for the quiet moments between adventures. It introduced the ability for players to build their own house, entirely from scratch, in three distinct corners of Skyrim. Furthermore, Fire place fire also expanded the game’s rudimentary marriage system by allowing Dragonborn to adopt orphaned children, allowing players to have their own fully developed families.

The latest extension, dragonbornreleased about a year later Skyrim version, was the game’s biggest add-on, providing the story with a fitting conclusion on the island of Solstheim. It told the story of Hermaeus Mora, the Daedric Prince of Knowledge, and his connection to the first Dragonborn, Miraak. While dawn guard represented the vampiric and Falmer themes of Skyrim, dragonborn steeped in dragon worship and Dunmer aspects introduced in the base game. As the culmination of the journey to become Dovahkiin, the expansion gave players the ability to ride dragons.

Whichever favorite Skyrim perhaps, it is clear that each of the three has much to offer on its own and represent irreplaceable elements of Skyrim general tapestry.

The Elder Scrolls 5: Skyrim is available for PC, PS4, PS5, Switch, Xbox One and Xbox Series X/S.

CONTINUED: Skyrim: The First Dragonborn Was A Student Of Hermaeus Mora

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Cyberpunk 2077 Glitch takes V’s car away Fri, 04 Mar 2022 22:44:00 +0000

A Cyberpunk 2077 player logs a unique and hilarious bug that shows his car spontaneously deciding to drive away from them.

porsche 911 II (930) turbo

CD Projekt Red recently released their next-gen console upgrade for Cyberpunk 2077 and with it the long-awaited 1.5 patch. Update 1.5 didn’t deliver any substantial new content, but it did bring some dramatic changes to some of it. Cyberpunk 2077key passive systems. Crowd movement and AI driving intelligence have been overhauled, in particular. Yet making such significant changes to such complex systems is not without problems, as evidenced by a Cyberpunk 2077 the player’s recent hilarious interaction with his own car.


In a Reddit post titled “First my wife, now my car!!?” a Cyberpunk 2077 player showed a completely random and stupid event that happened while working on a mission. It is a relatively basic configuration. The player has to go get someone, so they have to go through Night City. As they are on foot, they begin by calling their vehicle to come to them. That’s when things take an unexpected turn.

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What should happen is that the vehicle pulls up to the player and stops, allowing them to board and leave. Instead, the vehicle, a speedy 911 II (930) Turbo, approaches the player and seemingly decides they don’t like what they see. The car spins back and forth, as if shaking its head to say “no”, then turns 180° and drives away. To repeat, the car that’s supposed to stop and pick up the player apparently decides not to and leaves the player behind.

To add to the embarrassment of the situation, the car doesn’t just start, it starts slowly. It’s just slow enough that it looks like the player can catch it if they run as fast as they can. But the car moves just fast enough to be able to stay one step ahead of the player. It’s almost so unbelievable that it feels scripted, which might make sense in a cyberpunk world where e-cars can be hacked. But in fact, it’s more of a Cyberpunk 2077 thing.

What seems to be happening is that the technology for automated vehicle driving is broken. When it approaches the player, it treats the player not as the target it is heading towards, but as an object to avoid and run away from. Patch 1.5 recently added this type of behavior for vehicles, which now avoid hitting pedestrians and the player. Perhaps new driving technology has not been tested enough to work with existing automated driving systems.

Whatever the reason for the problem, it doesn’t seem to be widespread. It’s not even clear if this is an issue introduced with patch 1.5. Really, it’s not even such a serious problem that it needs to be fixed. It may just be one of those fun quirks of the game that’s funny and not so serious. It’s nice to have that kind of stuff in an open-world game, as opposed to the game-breaking bugs that Cyberpunk 2077 was otherwise known for.

Cyberpunk 2077 is available now on PC, PS4, PS5, Xbox One and Xbox Series X/S.

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Batman’s Robert Pattinson loved Aerith and Tifa from Final Fantasy 7 Thu, 03 Mar 2022 15:00:00 +0000

Batman star and would-be Final Fantasy fan Robert Pattinson recalled his first love as a gamer while promoting Matt Reeves’ film.

The Batman Robert Pattinson Final Fantasy 7 Tifa and Aerith

Long before becoming The BatmanRobert Pattinson was like many other millennials who grew up playing Final Fantasy 7 on their PlayStation, and the game seems to have left a lasting impression on the actor who recently described Aerith and Tifa as his first love.

Of course, Pattinson was also the first love of many after rising to fame through his role as Edward Cullen in the dusk saga, and even though a long time has passed, The Batman put the English actor in the same kind of spotlight he was. However, although Pattinson had some trouble finding his inner Batman at first and initial criticism of him as Bruce Wayne, public opinion has changed dramatically since the film’s premiere.


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As part of its efforts to promote The Batman ahead of its release this week, the actor reminded Clique of his early acting days with Final Fantasy and how he completely fell in love with Aerith and Tifa, much to Zoe Kravitz’s dismay. Pattinson’s conceptualization Final Fantasy 7 as a grown man seems to define the game as a love triangle between Cloud, Tifa, and Aerith. However, he might be right to call the latter’s death the watershed moment when “every guy finds out what love is.”

It’s clear that Kravitz is completely out of his comfort zone when it comes to this topic. Nonetheless, she’s able to point out the silliness in her co-star’s childhood conundrum as a simple choice between the magical girl who heals everything and the sexy one in the short skirt. In the past, Pattinson has been known to use interviews as a huge misdirection game, but this isn’t the first time he’s been mentioned. Final Fantasy or Aerith, so maybe this could be one of his most honest interviews.

The 35 year old player Final Fantasy fan wraps up the film’s press tour, and judging by early reviews and impressions in the media, it seems Pattinson has figured out his mission to The Batman. Reeves’ film had already won over audiences with its trailer, particularly for the realistic, grounded tone it aims for, which he hopes will eclipse what Christopher Nolan did with his trilogy in this regard.

It’s a mystery if Pattinson played the recent Final Fantasy 7 Remakebut unlike Reeves, who is in no rush to do The Batman next, it seems FF7 Remake Part 2 could be ready to be revealed by Square Enix later this year.

The Batman is scheduled for March 4, 2022.

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Source: fangirksociety | Twitter

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How to Get All Patch 1.5 Hotfix Rewards in Cyberpunk 2077 Mon, 28 Feb 2022 23:46:00 +0000

CD Projekt RED has added a bunch of new fixer upper goodies and rewards to Cyberpunk 2077 with patch 1.5. The latest update brings two new firearms, two vehicles, a katana and cyberware; each reward can be obtained after completing Fixers side gigs in-game.

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Some rewards will automatically appear in your stash after completing associated side gigs, but vehicles require you to go to your garage and sit in the driver’s seat first.

How to unlock the Mackinaw “Saguaro” vehicle

Fixer Award Dakota Smith's Mackinaw Saguaro in Cyberpunk 2007

The “Saguaro” Mackinaw is the modified version of the regular Mackinaw made by Thorton. The “Saguaro” model is the Nomad variant of the car with no significant changes other than styling.

To unlock Mackinaw Saguaro, all you need to do is complete all nine side gigs of fixer Dakota Smith. Once you’ve completed them all, wait for Smith to call you and give you the “Every Grain of Sand” quest. Go to your garage, get in the car and it’s yours to keep forever.

How to unlock the new Type-66 640 TS car

Fixer award Type-66 640TS of Dino Dinovic in Cyberpunk 2007

The Quadra Type-66 640 TS is one of the fastest cars V can unlock and handles easily on top of that, especially compared to most other race cars.

Players can unlock other variants of this car, but the green variant cannot be obtained after completing all five secondary gigs repairer Dino Dinovic. Once you’ve completed the Side Gigs, Dino will call you one last time and give you the “Gas Gas Gas” quest. Go to your garage, get in the car and that’s it! It’s up to you to keep it.

We recommend that you do them from the start and the Type 66 640 TS is a reliable vehicle. More, you can use this racing car to complete Claire’s racing side quests as well as.

How to Unlock the Seraph Pistol

Repairman rewards Seraph de Padre in Cyberpunk 2007

Sebastian “Padre” Ibarra is one of the creepiest repairmen you’ll work for in Cyberpunk 2077, and his side gigs are usually a bit more personal. Once you complete all 11 side gigs coming from Padrehe will call you one last time and give you the job nicknamed “God bless this mess”.

All you have to do is open your stash and grab the gun. If you have the necessary crafting skills, you can upgrade this iconic weapon to higher qualities. The new gun is a powerful weapon, meaning its bullets can ricochet off surfaces.

This gun can set enemies on fire and enemies on fire will take extra damage coming from her. Its raw damage output isn’t as good as a revolver, but large amounts of thermal damage coupled with decently high critical damage will decimate your enemies just as effectively.

How To Unlock The Bloody Maria Shotgun

Fixer Award Bloody Maria from El Capitan in Cyberpunk 2007

The Bloody Maria Shotgun is one of the best CQC weapons in Cyberpunk 2077 if not already the best. It’s a devastating close-range weapon that you can unlock after completing the ten parallel concerts of Muamar “El Capitan” Reyes. He will call you and give you the “Ride Captain Ride” quest. Open your stash, grab your new shottie, and voila! Bloody Maria is yours.

Bloody Maria is also a powerful weapon, as is the Seraph pistol. This new shottie makes your enemies bleed and its explosion has a very high chance of knocking enemies down. The new shottie also has a high risk of dismemberment. Once you have this weapon in your arsenal, you can never put it back in your stash again.

How to unlock the new Byakko Katana

Wakako Okada's Byakko Katana Fixer Reward in Cyberpunk 2077

Wakako Okada is one of the first fixers you’ll work with, and she’s also a key player in one of the main quest lines. She has eight side gigs to complete. Once all these concerts are finished and dusted off, she will contact you and give you the “Professional Widow” quest.

Simply open your stash, either from one of your apartments or from your vehicles, take the katana named Byakko, and it’s yours forever. Just like the two new guns, this katana can also be upgraded up to Legendary quality, provided enough attribute points are invested in crafting.

How to Unblock Neofiber Cyberware

Neofiber Cyberware Fixer Reward in Cyberpunk 2077

Neofiber Cyberware is arguably the most difficult and painful Fixer reward players can unlock after patch 1.5. You will only get this reward after completing all 22 side gigs, Regina Jones gives you. Once you’re done with his side gigs, you’ll get the “Last Call” gig, and the new cyberware will be added to your stash.

Neofiber is nervous system cyberware that increases your attenuation chance and attenuation strength. You will need invest in “Reflex” attributes to wear it and the percentage of the buff depends on the quality of the item. Regina operates in the Watson neighborhood and if her name rings a bell, it’s because she is also the repairwoman who gives you the quest “Cyber ​​Psychos”.

NEXT: How Vivid Is Cyberpunk 2077’s Open World?

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Cyberpunk RPG The Ascent is coming to PS4 and PS5 Sun, 27 Feb 2022 20:21:00 +0000

Neon Giant’s co-op cyberpunk RPG, The Ascent, will launch on PlayStation consoles later this year.

PlayStation Ascension

the ascent is the first release from indie game studio Neon Giant, a two-controller Action-RPG shooter that explores the dystopian world of Veles. It has a vibrant aesthetic and design that appealed to some gamers, with neon lights contrasting the grimy futuristic location. The game was released last year, but not without some issues at launch. Most of them revolved around the ascentof the Xbox Game Pass version, but despite these technical hurdles, some players enjoyed what was available in the game.


the ascent was signed to be a timed exclusive for the Xbox Series X, although it also launched alongside a PC version last year. The game coming to Xbox Game Pass has also contributed to its popularity as the service is constantly adding new games to the service. With AAA tubes like Scarlet Nexus with indie titles like this game being added to Game Pass on a regular basis, it has become a popular service for players to participate in. With the game’s timed exclusivity nearing its end, developer Neon Giant has announced that it will be coming to Sony’s consoles very soon. .

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While an ESRB rating teased the ascent will be coming to PlayStation, an official trailer has been released on YouTube which officially announced that the game will be coming to both Sony consoles. The game’s developers, including Neon Giant studio head Arcade Berg, said they were “excited” to bring the former exclusive to these consoles. “We started making The Ascent because we love making games,” Berg said. “We want to share what we’ve done with as many players as possible in the hope that people have as much fun playing it as we had playing it.”

Players who pre-order the PS4 and PS5 versions of the game will receive an exclusive weapon for the ascent, known as RPEG 33. It is an energy-type rocket launcher with a unique laser sight. The laser sight will be colored blue, to match PlayStation’s blue color scheme, which is also reflected in the game’s launch trailer.

Neon Giant also announced a variety of new DLCs and updates that will be coming to the ascentthe PC version. One of them is the Cyber ​​Warrior DLC Pack, which will give them two new weapons, new tactics, weapon skins, as well as armor. More importantly however, the ascent will receive a New Game Plus mode for free, which promises to be a much more brutal challenge compared to the base game.

the ascent is now available for PC, Xbox One and Xbox Series X/S. The PS4 and PS5 versions will launch on March 24, 2022.

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Source: RPG website

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