Review: Star Wars: Knights of the Old Republic is Bare Bones on Switch, still a classic

Screenshot: Star Wars: Knights of the Old Republic

i really loved it Star Wars: Knights of the Old Republic when it launched almost 20 years ago, and it’s a game that has aged, quite a bit, but not as gracefully as other games. Star Wars: Knights of the Old Republic comes from an era of video games where 3D was still relatively new, and role-playing games made an awkward transition from isometric viewpoints to third person. And while Star Wars: Knights of the Old Republic certainly suffers from being a product of its time, it also resists surprisingly well.

Star Wars: Knights of the Old Republic is a role-playing game played in first person, solo or in a group with two other members. Combat is determined by background dice rolls, based on the old Star War role-playing game, so contraction reflexes will not save you from bad luck. In Star Wars: Knights of the Old Republic You play as a person who gets caught up in a larger plot involving a Dark Jedi called Malek, with a famous twist. He still has a compelling story with good character development (written by now infamous writer Chris Avellone, who was charged with sexual misconduct last year), but for someone who didn’t play. Star Wars: Knights of the Old Republic Since the original on Xbox, relearning to play its specific brand of third-person RPG has required me to relearn a few things.

Screenshot: Star Wars: Knights of the Old Republic

If you are a modern entering player Star Wars: Knights of the Old Republic, you might have a little trouble. Even as the person who played it on the way out, I couldn’t remember how awkward the control scheme could be. It also doesn’t help that the original comes with a manual to explain some of the finer details, while you’re stuck learning it all in a clunky, loaded tutorial up front. This tutorial helped me get back on the path to becoming a Light or Dark Jedi, but it also took me out of the game a bit – the story of the game prompts you to hurry, while a tutorial slows you down. naturally. It’s a shame that these are the first impressions of many people, because once you get used to Star Wars: Knights of the Old Republicolder style game systems. The best comes when you are finally able to pick up some Force Powers and begin your journey to the light or dark side.

While Star Wars: Knights of the Old Republic has benefited from numerous re-releases (and even an upcoming remake), its transition to Nintendo Switch is well handled. It’s basically the classic game on a smaller screen. It’s simple, but it gets the job done. Unfortunately, there have been some weird issues with the port, and I’m not sure if they’re intentional or not. Death sounds were missing from my game, and looking around the internet I’m not the only one missing the death sounds of enemies in my game. There is also a large text box that remains during footage. combat, and as far as I know you can’t turn it off. it is not the first time Star Wars: Knights of the Old Republic would make its way to a mobile format. It has seen mobile versions over the past decade. I was hoping the Nintendo Switch version would bring a bit more finishing touches and quality of life changes, but I guess I’ll have to wait for the remake.

Screenshot: Star Wars: Knights of the Old Republic

Star Wars: Knights of the Old Republic is definitely a classic. If you wanted to jump into the original version before the remake, the Nintendo Switch release is a perfect excuse. There are a few weird technical issues including some missing death sounds, but it’s a perfectly playable port, especially once you’ve gotten used to its somewhat odd controls. Don’t expect a fully modernized game.

Star Wars: Knights of the Old Republic is available now on Nintendo Switch.

A Nintendo Switch key was provided to us for this review.

About Johanna Gooding

Johanna Gooding

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