New sets of database catalogs by their accessibility features


Accessibility features in The Last of Us Part II are among the most complete games to date.
GIF: Kotaku / Steve Saylor / Sony

As the conversation around video game accessibility becomes more prominent, it’s clear that some games just don’t take the necessary steps to open up the experiences they offer to gamers with disabilities. Recently, Steven Spohn, the senior director of AbleGamers, criticized Death loop on Twitter for his lack of accessibility features, which meant he couldn’t play and enjoy Arkane’s latest immersive simulation. Now, in an effort to help gamers with disabilities find games that offer the specific accessibility options they need, the nonprofit DAGER system created the Accessible games database.

A screenshot of the website showing video game illustrations alongside a sidebar of filters to find their accessibility features.

Database filters allow users to search for games by their ratings, genre, and accessibility features.
Screenshot: Kotaku / DAGERSystem

The accessible games database makes it easy for players to search for specific accessibility options to receive game recommendations with desired features. It was launched on October 1.

The database currently includes 144 games with accessibility options, including The Last of Us Part II, Control, Cyberpunk 2077, and Tetris 99. In addition to being able to search for games by publisher, genre and platform, users can filter the database for hearing, visual and fine motor features. Each of these filters has subcategories with which users can specify needs such as volume control, adjustable interfaces, color blind filters, and controller customization.

DAGERSystem, a nonprofit that creates accessibility resources for players with disabilities, acknowledged on Twitter that the database filters are not yet final, and his small team is working on adding more filters and sets. The database also has a tab where players can report bugs and leave comments for the team. The organization encouraged its followers to suggest games they would like to add on Twitter.

The gaming industry is at its best when everyone can play. Hopefully, solutions like the Accessible Games Database generate a sense of FOMO for game developers and publishers, encouraging them to design games with the goal of ensuring that all players can enjoy the worlds they are playing. they create.


About Johanna Gooding

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