Iconic Final Fantasy 14 producer Naoki Yoshida’s first game at Square Enix has apparently been canceled

Final Fantasy 14 now-iconic producer Naoki Yoshida recently detailed how his first game ended up being cancelled.

Not every game will see the light of day, and it turns out that was the case for Yoshida’s first title he was working on. Square-Enix. Not all young readers may know this, but back then Square and Enix were two separate companies. And now, speaking with We Are Vana’diel, Yoshida explained how the 2003 merger between the two ultimately led to the cancellation of the first title he worked on at the joint company (thanks, Kotaku).

At the time, Yoshida was working as an outside developer on an online PC title at Enix, prior to the merger. However, things started to change once the merger took place. “As a result, we were told that the game might not remain exclusive to the PC, and of course, after the merger, we were told to rework it for the PlayStation 2,” Yoshida told Akihiko Matsui, producer of Final Fantasy XI.

“There was a big difference in memory capacity between PCs and PS2 even back then, so frankly I was like, ‘You’re kidding me, aren’t you?'”

Square Enix wasn’t kidding. But Yoshida was also right, and the change brought a ton of trouble. A meeting eventually took place where Yoshida was asked to list all the problems he was facing. He said there are high hopes for the game, with original FFXI producer Tanaka Hiromichi even offering to help.

But in the end, the game was obviously canceled, because Square Enix wanted more and more features. A meeting apparently decided that the game needed a story mode, and a debate ensued over how Yoshida would be asked to include the mode after he had already been asked to make so many changes. It didn’t matter though, because it was just frozen, and that was it.

In a recent separate interview with Game Informer, Yoshida also briefly explained how the ambitious-sounding game would work. “You would follow this path, then you would have to team up with someone else who went through a different story, or there was an item you had to get to change your path, but that item can only be gotten from someone. ‘one else.”

Co-op was apparently very important to the game, with players having to work together to see all the different parts of the story.

Of course, these days Yoshida is a bit of a king, ruling both Final Fantasy 14 and Final Fantasy 16the latter of which is apparently in “the final stages of development”.

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