FFXIV player solos in ultra-hard challenge mode with all core MMO classes

A Japanese FFXIV player has pulled off a rather astonishing feat, taking on one of the critically acclaimed MMORPG’s toughest single-player challenges – with an added twist to boot. If you’ve played Final Fantasy XIV, you may have come across its Deep Dungeon system. They’re easily missed, but these giant, roguelike dungeons are considered one of the most exciting and demanding challenge modes multiplayer gaming has to offer.

The Deep Dungeon in question, named Heaven on High, features 100 floors filled with extremely tough enemies and bosses. Entering players start at character level 61 (separate from their progression in the main game) and have to work their way up as they progress through the floors – but death means the end of your run, forcing you to reset from the first floor.

It’s a challenge designed to be completed with up to four players, but some of the most dedicated players have managed to beat it solo – a challenge that often takes between six and eight hours for a single attempt. A successful solo in one of the Deep Dungeons – Heaven on High or its predecessor Palace of the Dead – earns you a rare title, considered two of the most prestigious titles in the MMO community for the dedication and skill required to complete the challenge .

However, user Fania Eckert goes even further. Not content with simply taking on Heaven on High with no allies by their side, they decided to take on the challenge using each of the game’s nine base classes. Simply put, when you start as a level 1 player in FFXIV, you begin your journey as a “class” such as Gladiator or Thaumaturge. At level 30, each class evolves into its respective “job” – the Paladin and the Dark Mage, for the examples given above. It is largely a holdover from an older system that has been phased out; Modern FFXIV works such as Endwalker’s Sage and Reaper do not have a base class.

However, choosing to use the base classes rather than their job forms means that Fania is missing several crucial skills specific to the secondary form. What that means in this case is that they handicap themselves even further, on top of the already ridiculous challenge of tackling Deep Dungeons solo. Nevertheless, they managed to succeed Try the challenge on the original nine classes of FFXIV.

FFXIV Reddit users responded to the achievement with great admiration. One explains, “On melee classes in particular, this requires a masterful rotation of enemies to prevent them from auto-attacking or using abilities. Doing this for more than 10 minutes is extremely difficult. Others comment that they struggle to even get close with a team, with one comment remarking, “I can’t even get a team to beat the 71st floor.”

While the upcoming FFXIV 6.25 patch is not expected to feature a new Deep Dungeon, it will introduce a new Criterion Dungeon system previously detailed in FFXIV Live Letter 72. If you fancy turning the Final Fantasy MMO into one of the best farming games this year, check out our FFXIV Island Sanctuary guide for everything you need to know to get started.

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