As you explore areas in Darkest Dungeon 2, you will come across points of interest known as lairs. These have a cave icon on the minimap, and the tooltip even states that this is a âhigh risk, high rewardâ challenge. Here is our Darkest Dungeon 2 Lair guide to help you defeat the Dreaming General boss in The Tangle.
General’s dungeon lair
The lair in the Tangle area of ââDarkest Dungeon 2 is called The General’s Keep. Due to randomization, you might not encounter it during your run, given the branch paths. We suggest you equip the Tracker’s Map Stagecoach upgrade if you can find it. This gives your party a + 100% chance to reveal the lair in an area.
Enemy preparation and encounters
We were able to solve this problem with a group consisting of Hellion, Highwayman, Grave Robber and Plague Doctor. Hope you already have several improved skills with mastery points. When it comes to enemies, you can expect something akin to Guardian encounters on the outside world, which means there are three sets of enemies you need to take out. Here is what we saw:
- Encounter # 1: Three infantry and a drummer.
- Encounter # 2: A Cavalier, a Bishop and a Drummer.
- Encounter # 3: The Dreaming General and the Main Root (visible in the image below).
Exit The Dreaming General and Tap Root in Darkest Dungeon 2
To defeat the boss of The Dreaming General in The Tangle Lair in Darkest Dungeon 2, we will have to micromanage the movements of our group. This is because our characters will get root stacks in this fight due to the Tap Root, an invulnerable mob behind the boss.
On each turn, Tap Root will randomly apply roots to two characters. If a character hits three stacks, they are completely rooted and afflicted with a damage over time (DOT) effect. Worse, their attack will cause stress at the party. Oh, and if all the characters are fully rooted, The Dreaming General blows up everyone with a high damage spell.

Believe it or not, the best method to handle this battle is to hit the taproot twice in the same turn (i.e. two different characters attacking, not a team attack due to affinity ). Since the Tap Root is behind the boss, this action can be performed with the Highwayman (Pistol Shot), Grave Robber (Poison Dart), and Hellion (Iron Swan).
When it comes to healing, you will rely on the plague healer (battlefield medicine). The Grave Robber, on the other hand, relies only on its own ability (Absinthe). For damage, make sure you can apply Blight (poison) on the boss. Aside from physical attacks, the poison should help reduce his health with each turn. It has 205 HP, so it will take some time to knock it down.
