Cyberpunk 2077 Water freezes when you are on a phone call


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A possible new issue for Cyberpunk 2077 has been discovered where the water stops moving while the player character is making a phone call.

A potential new problem in Cyberpunk 2077 was discovered. It appears that water freezes its animation cycle when the player is engaged in a phone call. No other background animation, like neon signs, seems to freeze during a call. It is also possible that this is not a bug at all. On the contrary, it could be a measure to ensure a smooth framerate.

Since its release at the end of 2020, Cyberpunk 2077 has gained a reputation for being an unfinished, unpolished game. It was plagued by performance issues, bugs, and other issues. It was eventually pulled from digital storefronts, with developer CD Projekt Red reimbursing disgruntled gamers. Cyberpunk 2077 even suffered malware attacks via the in-game modding tools. While patches and fixes have resolved many issues, a significant number of issues remain.

Related: Cyberpunk 2077 Timeline: What Goes Wrong?

Reddit user ZARAtrusta_N-1 may have found a new problem. A video they shared shows how Cyberpunk 2077The water apparently freezes when the player character is on the phone. And, by “freezing” it doesn’t mean that the water turns to ice, although at least one reviewer was surprised that it didn’t. On the contrary, water comes to a complete standstill when it was flowing and backing up before. The water resumes its normal animation when the phone call ends. In the comments, ZARAtrusta explained in more detail why this was an issue. They claim to have run around a city using the phone and not noticed any other freezes. Neon ads continued to run and the trees swayed in victory. However, there is no video to support this claim. At least one other reviewer has also claimed to have encountered the issue prior to a recent patch.

Another commenter suggested that this is a measure to maintain smooth frame rates. It’s not too far-fetched from a theory. Many games implement such measures on minor animations in order to maintain a stable FPS. With the plethora of performance fixes, this could indeed be the case. Until there is concrete evidence, however, it remains nothing more than guesswork.

Regarding the problems – especially those for Cyberpunk 2077 – come on, this one is pretty minor. It has no negative impact on the gameplay. It’s purely visual and it would be just weird to see it during normal play. Whereas the water in Cyberpunk 2077 is its own entity without physics, as shown in the video comments, FPS theory holds more water (pardon the pun). Want to or not is a reminder that Cyberpunk 2077 isn’t quite the epic, groundbreaking title the developer dreamed it would be. Well, it’s revolutionary in some ways. Even nature cannot freeze water so quickly.

Next: Cyberpunk 2077 Water Physics Mocked In Video Game Retrospective

Cyberpunk 2077 is available for PS4, Xbox One, PC, and Stadia, and it will launch on PS5 and Xbox Series X in 2021.

Source: ZARAtrusta_N-1 / Reddit


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