‘Cyberpunk 2077’ has a new 2021 roadmap and it’s very bad

The party is over for the CDPR. After bragging about Cyberpunk 2077’s 13.7 million crazy sales in just a few weeks in December 2020, the reality of that game’s launch has caught up with them.

Yesterday, during a call to investors, CDPR was forced to disclose that he largely missed his profit forecast. It was 32.5 million zlotys, against 80 million zlotys expected by analysts. What does this mean for Cyberpunk sales? We don’t know, because CDPR would literally not talk about it, although outside analysts estimate sales at the start of 2021 could be between 800,000 and 1 million, down from 13 million at the end of 2020, a massive drop.

The missing sales figures weren’t the only quirk in the presentation. CDPR also presented what it calls its “commitment to make Cyberpunk 2077 a long-term success”. This means for players that they are releasing a new roadmap for future game updates. Their last roadmap was extremely vague, so what about this one?

In a way, even After vague, as seen above. Here’s the one we had before:

At this point, Cyberpunk 2077’s roadmaps are a running joke given the complete lack of useful information or timelines on them. they list past fixes and fixes, but now everything else that’s supposed to happen this year, the free DLC and the next-gen PS5 / Xbox Series X version, are bundled together in one giant section with “multiple fixes and updates” that range from now until the end of the year. Previously, it seemed like the free DLC was coming in the first half and the re-release was coming in the second, probably in the fall, but now? Who knows. There’s even only one month left in the first half of 2021 and we haven’t heard anything about the free DLC yet. And with the way this roadmap is structured, it looks like this could bleed in 2022 itself, but I’m not sure if it’s just the confusing layout or not. Regardless, it’s useless.

Isn’t that vague enough information for you? Here’s an equally hilarious graph showing Cyberpunk’s waning crash rate. It has decreased over time, a point they were trying to demonstrate, but without the Y axis there is no context for what the rate actually is. Did it go from 80% to 40% or from 2% to 1%?

And no, of course CDPR doesn’t have an update on Cyberpunk 2077’s return to PlayStation Store, which is one of the main reasons sales were destroyed in the last quarter, in addition to other issues. No timeline, only “ongoing discussions”, but it now seems possible that Sony will never let it return to PS4, and just wait for the PS5 to be released in a few months. There’s not a lot the game can fix, and while Sony hasn’t given in after six months, it’s unclear exactly what their standards are.

In short, CDPR tries to give as little information as possible about Cyberpunk’s sales, their timeline for future updates, and their ongoing conflict with Sony. It is in the middle of a chase series reported by investors that CDPR misled them (and everyone else) about the state of the game at launch by… not providing enough information.

This story is not over and gets more and more weird and bad as time goes on. The CDPR can claim to have learned lessons, but one of them is certainly not about transparency.

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Pick up my sci-fi novels on Herokiller Series, and The Terrestrials trilogy, which is also on audio book.




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About Johanna Gooding

Johanna Gooding

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